W.A.R.P.
Adventure
Hyperion
11/4/2013
341
THE STORY:
In the beginning of the book W.A.R.P.: The Reluctant Assassin, by Eoin Colfer, the main character, Agent Chevron Savano, gets in trouble on a mission for the F.B.I. They send her to London to blow off steam from the press. Her handler, Agent Orange, and Chevie are put in charge of a W.A.R.P. pod. One day, Agent Orange’s father “pops” out of the pod with knife stuck in his chest and a boy next to him. The boy, Riley, is put in a holding cell and claims “death himself,” Alfred Garrick, is coming after him to kill him. Agent Orange explains that this is a time travelling machine and he has to go back in time to find out what happened to his father. He goes back in time with a hazmat team. He finds Alfred Garrick and Garrick kills the whole team and as Agent Orange was returning they transfused bodies into one evil Alfred Garrick. Chevie and Riley run away in fear of his superhuman powers. Garrick hunts them down only to find every time he has them they slip away. Chevie use her time key to hide in Riley’s time in history. They go to the Rams’ Hidey-Hole, the crime hideout, and hide out there. After a while they escaped the hideout and made it to many places before returning back to the present.
MY OPINION:
I thought in the beginning that this would be a hard book because part of the story takes place in the Victorian era. As the the story progressed it became easier to understand. This book was partially confusing because of the vocabulary but otherwise it was a great book. It also shows what life was like in the Victorian era which was interesting because it shows the crime side of the time period instead of the “real” life. It shows the true identity of this time period because it was crime ridden and it was not very glamorous. I enjoyed this book because I love science-fiction. I would recommend this book for someone in late middle school because the slang maybe hard for some people to understand. This book would be a solid eight stars out of ten because I liked the plot but it was confusing at parts and it has confusing slang in various parts of the book.
STUDY QUESTIONS AND VOCABULARY:
FIRST SECTION
1. Who is Alfred Garrick?
1a. Alfred Garrick is the assassin who lives in 1898 and has an apprentice called Riley.
2. Who popped out of the W.A.R.P. pod?
2a. Riley and Agent Orange’s father popped out of the pod.
3. What was Riley scared about when he is in the cell?
3a. He was scared Garrick, “death himself,” would come after him.
4. What happens when Garrick comes into the present?
4a. He is merged with Agent Orange so he tries to take the “Timekey” from Chevie.
5. What happens when they evade Garrick and step out of the building?
5a. Riley starts throwing up because the air is so clean and the y arrange a “outhouse” location.
Stiletto (pg. 4)
Lithe (pg. 22)
Simian (pg. 41)
Ethereal (pg. 73)
Gaff (pg. 98)
MIDDLE SECTION
6. How does Garrick know all the secrets?
6a. He fused bodies with Agent Orange and became super-human.
7. How does Garrick capture them?
7a. He puts out a BOLO (Be On the Look Out).
8. Why does Garrick want Chevie and Riley?
8a. Garrick needs the “Timekey” from Agent, Chevie, Savano.
9. Why does Riley want revenge on Garrick?
9a. He killed his parents and stole him away.
10. How do Riley and Chevie avoid Garrick?
10a. They go to different times in history.
Clodhopping (pg. 115)
Qualms (pg. 134)
Tungstate (pg. 162)
Feigned (pg. 200)
Throng (pg. 220)
LAST SECTION
11. Where are they hiding?
11a. They are hiding in “The Battering Rams’ Hidey-Hole,” Rouges Walk, London, 1898.
12. Which person has a chest tattoo?
12a. Farley had a chest tattoo because he was the elderly tattoo artist.
13. Where and why did Chevie change her clothes?
13a. She changed them in Charismos estate. She changed them because they were burnt.
14. How did Chevie and Riley elude the grasp of Barnum?
14a. He was killed from the blast of a cannon
15. How does Garrick die?
15a. He dies in the explosion of the building.
Cronies (pg. 231)
Bleatings (pg. 251)
Countenance (pg. 275)
Tenement (pg. 307)
Farthing (pg. 329)